Courtyard

If they look over the wall:

Lit by a large fire in the middle of the courtyard many slaves are hard at work on the keep under the watchful eyes of 3 overseers, neglecting the wall as of now.

If they burst in through the gate:

The 3 very large humans in the courtyard drop their whips and and brandish bloody weapons.

Encounter level: 3 Exp: 525

Monsters: Human Berserker x3

Treasure: all items in stat block and 5gp, 12sp, 25cp.

    • Level 4 Brute
    • Human Berserker
    • Medium Natural Humanoid
    • XP 175
    • Initiative +3
    • Senses Perception +2
    • HP 66; Bloodied 33
    • AC 15; Fortitude 15, Reflex 14, Will 14
    • Speed 7
    • Greataxe (standard; at-will)  •  Weapon
    • +7 vs Armour Class, 1d12+4 damage (crit 1d12+16)
    • Battle Fury (Free; when first bloodied, encounter))
    • Make a basic attack with a +4 bonus to the attack roll and a 1d6 to damage on a hit
    • Handaxe (standard; at-will)  •  Weapon
    • Ranged 5/10; +5 vs Armour Class, 1d6+3 damage
    • Align. Unaligned
    • Lang. Common
    • Skills Athletics +10, Endurance +10
    • Str 17 (+5)
    • Dex 12 (+3)
    • Wis 11 (+2)
    • Con 16 (+5)
    • Int 10 (+2)
    • Cha 12 (+3)
    • Equipment greataxe, handaxe x 2, leather armour
    • Created with DungeonMastering.com’s DM Tools

Courtyard

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